Frigate Fits from A to Z: Kestrel
PvE Lvl1-2
[Kestrel,PvE Lv1-2]
Crosslink Compact Ballistic Control System
Crosslink Compact Ballistic Control System
Small C5-L Compact Shield Booster
EM Shield Amplifier I
1MN Monopropellant Enduring Afterburner
Small Compact Pb-Acid Cap Battery
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Small Bay Loading Accelerator I
Small Warhead Calefaction Catalyst I
Scourge Light Missile x1000
Good long range missile ship, has 2k EHP.
Calm Dark Abyss Alpha
dropthehate
[Kestrel,Calm Dark Abyss Alpha]
Ballistic Control System II
Ballistic Control System II
Small Compact Pb-Acid Cap Battery
1MN Monopropellant Enduring Afterburner
Small Shield Booster II
Compact Thermal Shield Amplifier
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Small Warhead Calefaction Catalyst I
Small EM Shield Reinforcer I
Small Thermal Shield Reinforcer I
Caldari Navy Nova Light Missile x1000
Notes from author: “You need to get at least 74 DPS with your skills to complete T1 Dark Abysses (Calm). Higher is better ofc. Kite and pilot manually when drones are too close. Thermal resists because Damaviks are the main problem and they have high thermal damage. Nova missiles because Damaviks have bad explosive resistance. If you encounter 3 Damaviks squad (they repair each other) I suggest to overload your missiles and kill at least one as fast as possible. Otherwise you'll not be able to finish in time. So better to train Thermodynamics a bit. If you got lucky and see 3 more Damaviks in the next room - you'll never make it in time. To be able to 100% safely run T1 Dark Abysses you need to train T2 missiles skills.”
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