Frigate Fits from A to Z: Kestrel

PvE Lvl1-2

[Kestrel,PvE Lv1-2]

Crosslink Compact Ballistic Control System

Crosslink Compact Ballistic Control System


Small C5-L Compact Shield Booster

EM Shield Amplifier I

1MN Monopropellant Enduring Afterburner

Small Compact Pb-Acid Cap Battery


Arbalest Compact Light Missile Launcher

Arbalest Compact Light Missile Launcher

Arbalest Compact Light Missile Launcher

Arbalest Compact Light Missile Launcher


Small Bay Loading Accelerator I

Small Warhead Calefaction Catalyst I



Scourge Light Missile x1000


Good long range missile ship, has 2k EHP.


Calm Dark Abyss Alpha

dropthehate 


[Kestrel,Calm Dark Abyss Alpha]

Ballistic Control System II

Ballistic Control System II


Small Compact Pb-Acid Cap Battery

1MN Monopropellant Enduring Afterburner

Small Shield Booster II

Compact Thermal Shield Amplifier


Arbalest Compact Light Missile Launcher

Arbalest Compact Light Missile Launcher

Arbalest Compact Light Missile Launcher

Arbalest Compact Light Missile Launcher


Small Warhead Calefaction Catalyst I

Small EM Shield Reinforcer I

Small Thermal Shield Reinforcer I



Caldari Navy Nova Light Missile x1000


Notes from author: “You need to get at least 74 DPS with your skills to complete T1 Dark Abysses (Calm). Higher is better ofc. Kite and pilot manually when drones are too close. Thermal resists because Damaviks are the main problem and they have high thermal damage. Nova missiles because Damaviks have bad explosive resistance. If you encounter 3 Damaviks squad (they repair each other) I suggest to overload your missiles and kill at least one as fast as possible. Otherwise you'll not be able to finish in time. So better to train Thermodynamics a bit. If you got lucky and see 3 more Damaviks in the next room - you'll never make it in time.  To be able to 100% safely run T1 Dark Abysses you need to train T2 missiles skills.”

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